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Infosemantics E-learning Course Development

These are just a few examples of e-learning courses designed and created by Infosemantics Pty Ltd.  Unfortunately, due to the need to protect the intellectual property of our clients we are not able to show you the course content. However, if you are interested in discussing a particular project, we may be able to use screen-sharing software to show you short sections of example courses so that you can evaluate the quality.  If you think your courses should look as good as these, then please contact us so that we can discuss your requirements further.

Safety Awareness Training

This general awareness course about behavioral-based safety included several modules with animation, illustrations, images and professional voiceover. The initial introductory module also allowed the user to identify themselves by name.  The completion status of each course module is tracked via a Learning Management System.  Only after completing all modules could the user print their customized certificate of completion.

New Starter Inductions

This short induction consisted of just a single module (in 16×9 widescreen format) designed as a short induction for new starters on their first day in a new department.  After a warm welcome it outlined further training they would be expected to complete over coming weeks as they settled into their new role. 

Supply Chain Management Training

This module provided the conceptual under-pinning knowledge for a course dealing with supply chain management concepts and processes. This module explained the basic concepts and terminology required for the learner to correctly understand later modules that explore the same topics but at greater depth.  A short assessment/quiz at the end of the module tests the learner’s mastery of these concepts.

Branching Scenario-based Learning

This course used several branching scenarios to test the learner’s ability to correctly use a dialog found in a client’s custom-built software application designed to report equipment downtime and malfunctions. This module relied heavily on Captivate’s variables and advanced actions. A customized menu slide tracks and indicates which scenarios the learner has successfully completed.

Business Process Training

This module from the course about supply chain management explained the business processes and sub-processes involved.  It used animation and illustration to provide the user with a clear ‘mental model’ of inventory management in a resources company.  The module was divided into several sub-sections with a custom menu slide showing which sections the learner had completed at any time.

Manufacturing Process Training

This was in fact a prototype example module created for a client in the mining industry to educate employees at mine-sites about where the raw materials they extracted would end up, and the importance of quality control. This module demonstrated the kind of complex and impactful animations that can be achieved when combining Adobe Captivate and Adobe Animate.

Environmental Management Inductions

These course modules were designed to deliver a basic awareness of environmental management issues for all employees working at a water utility. Another version of the same course material was created for external contractors that were unable to log into the company’s internal LMS to view the content.

Game-based Learning

This course explained basic concepts of Sustainability as related to management of different types of office-based waste. The course was intended to be fun, so we used principles of game-based learning to make it more engaging. The various types of waste bins were converted into animated cartoons with faces and lip-synched human voices to make them come alive. Various people in the organisation (as well as some of their children) provided voices for the bins. Learners are presented with a series of waste materials and must place them in the correct bins.  The bins themselves then provided humorous “constructive feedback”.  The course was very successful, and some users played the content repeatedly to try and find out every reaction the bins would make!